A global eSports company is moving to Web3 and will use the Avalanche blockchain to revolutionize the gaming industry.
Esports gaming leader TSM is launching its brand on the blockchain. Actually a competitive gaming platform TSM Blitz will create a special “Blitz Subnet” in the Avalanche blockchain . Thus, TSM will host branded tournaments on the blockchain, helping players compete, learn and improve their eSports skills.
“I’m excited to partner with Avalanche to create an experience that will add value to our users and fans,” said Andy Dean, Founder and CEO of TSM and Blitz. “They are an authentic leader in this space, and together we share a long-term vision to create products that are authentic and useful to our community.”
According to the statement TSM and Blitz will also use Core to secure all user payments and to store, sell and buy digital assets.
An avalanche descends
Avalanche is becoming a major force in the Web3 gaming world. Indeed, Avalanche positions itself as a blockchain built for developers who can use subnets or “subnets” of the blockchain. Subnets are essentially special blockchains designed by Avalanche for maximum speed, security and scalability.
John Wu is the president of Ava Labs, the developers of Avalanche.
Wu said: “Partnering with TSM brings a truly innovative gaming experience to players around the world. Avalanche’s fully customizable subnets were built to help organizations push the boundaries of what’s possible for gaming with sub-second transaction speeds, scalability and security for millions of users.”
A significant partnership
As one of the largest e-sports organizations, TSM represents a major coup for the Avalanche. TSM currently has over 30 million gamers in its ecosystem and is known for its professional “League of Legends (LoL)” team. Meanwhile, Blitz provides tutorials for LoL as well as AAA games like “Valorant” and “Apex Legends.”
So this partnership opens up a new world of possibilities. Millions of TSM game fanatics will be able to connect to Web3 games.
Indeed, this could be a significant moment for the mass adoption of Web3 games.